# Light Animation

Light Animation events are events that define how illumination behaves over time within a scene. Each light animation event has a construct that controls intensity, color, movement, and modulation, allowing light to pulse, sweep, fade, fill, or react dynamically to events. Light animation events are used to choreograph visual rhythms, accent motion, guide attention, and synchronize lighting with shapes, swarms, music, or narrative moments throughout the scene.

### Lighting Events

To add lighting events to a scene object, a light mixer layer must be added to that scene object. Lighting layers are activated in the inspector.

<figure><img src="/files/DwG8pwfkXr9FXWodQIkT" alt="" width="375"><figcaption></figcaption></figure>

Additional lighting layers can be added via either of the Add Light layer buttons.

<figure><img src="/files/F8ud8LVd2C0TyGPmSkG7" alt="" width="335"><figcaption></figcaption></figure>

<figure><img src="/files/hkbnoo5MaQlB1esSPXvo" alt=""><figcaption></figcaption></figure>

* [Constant](/drone-show-software/verge-design-studio/light-animation/constant.md)
* [Strobe](/drone-show-software/verge-design-studio/light-animation/strobe.md)
* [Pulse](/drone-show-software/verge-design-studio/light-animation/pulse.md)
* [Shape Fill](/drone-show-software/verge-design-studio/light-animation/shape-fill.md)
* [Shape Chase](/drone-show-software/verge-design-studio/light-animation/shape-chase.md)
* [Projection](/drone-show-software/verge-design-studio/light-animation/projection.md)
* [Sparkle](/drone-show-software/verge-design-studio/light-animation/sparkle.md)
* [Fade](/drone-show-software/verge-design-studio/light-animation/fade.md)
* [Volumetric](/drone-show-software/verge-design-studio/light-animation/volumetric.md)

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