Shape Chase

A moving lighting effect that travels along the splines of the element.

Parameter
Type
Description

Intensity Mapping

On/Off

How lighting intensity values are distributed across an element

Pattern

Square - The chase advances in discrete steps with abrupt on–off transitions. Sine - The chase follows a smooth, sinusoidal curve. Sawtooth - The chase ramps steadily in one direction and then resets abruptly. Triangle - The chase increases and decreases linearly in a symmetrical pattern.

Chase Cycle Time

The duration required for a chase pattern to complete one full pass through its sequence.

Off Time

The duration during which the light remains inactive between chase steps.

Amplitude

The maximum range or strength of variation in a lighting effect.

Reverse Direction

On/Off

Reverses the direction of the Chase.

Unit Type

Hz - the strobe or modulation rate in cycles per second. Higher Hz values produce faster, more intense flickering, while lower values create slower, more deliberate pulses. BPM - the strobe or modulation rate in musical beats per minute. This allows lighting effects to synchronize naturally with music or rhythmic cues, aligning pulses to the tempo of a track or performance.

Unit

Amount applied to the unit type

Pulse Size

The spatial width or extent of a pulse as it travels through an element.

Inspector for shape chase lighting event
Shape chase lighting event

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