Color Palette
The color palette provides tools for assigning and managing color across splines within a scene. It allows individual splines or groups of splines to be painted or batch-colored using solid colors or gradients, enabling consistent, precise control of color application.


This set of tools provides high-level ways of coloring one or more splines or points in an element.
Paint Bucket
The paint bucket tool applies the currently selected color or gradient to all splines or points it is applied to.
Paint Brush
The paint brush tool applies color or gradients to splines on a per-segment or per-point basis. It allows precise, manual control over color placement, enabling detailed adjustments, blending, and localized edits within a scene.
None
The element has no lighting.
Solid Colors
Color Source
A single, uniform light value is applied for the duration of the event.
Gradient
Color Source
Lighting transitions smoothly between two or more values across space or time.
Reference
Color Source
Lighting is driven by an external source or predefined lighting asset.
Creating, Editing, and Storing Colors
The color panel beneath the Color Type drop-down displays the currently active solid color or gradient. Selecting this panel opens the gradient editor, where colors can be created, modified, and managed using color stops, blend modes, and alpha keys. The editor also allows custom colors and gradients to be saved for reuse, enabling consistent and efficient color application across the scene.

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